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Resume

Experience

GAME DESIGN INTERN

JUNE 2022 - PRESENT

Block Tackle Inc.

San Francisco, CA (Remote)

I've partnered with a cross-functional team of producers, designers, artists and engineers to prototype, implement, and iterate on game features for the SkateX title at Block Tackle Inc.  My full range of game development skills have been utilized on the project such as: translating the vision into a Game Design Document which clearly and concisely communicates ideas to the rest of the team; designing Skatepark Levels and building them in Unity; creating UI/UX prototypes for various game scenes; playtesting builds and generating bug lists for quality assurance; and more!

ARCHITECTURAL DESIGNER

APRIL 2016 - APRIL 2021

Payette Architects Inc.

Boston, MA

As an Architectural Designer at Payette, I worked on numerous healthcare design projects for clients such as Massachusetts General Hospital, Boston Children’s Hospital, Brigham and Women’s Hospital, Beth Israel Deaconess Medical Center, and many more. My creative expertise in designing, visualizing, and constructing multiple types of healthcare environments provided me with the opportunity to present at conferences, as well as being name "NextGen Healthcare Leader" by the Boston Society of Architects.

ARCHITECTURAL DESIGNER

APRIL 2015 - APRIL 2016

Shepley Bulfinch

Boston, MA

Shepley Bulfinch gave me the opportunity to work as an Architectural Designer on the Boston Children's Hospital New Clinical Building Project.  Some of my responsibilities included developing design concepts with an interdisciplinary project team, lead and present the design vision at client meetings, and produce promotional material for client marketing.

Education

MASTER OF ARTS (GAME AND INTERACTIVE MEDIA DESIGN)

EXPECTED MAY 2023

Academy of Art University

San Francisco, CA

MASTER OF ARCHITECTURE (HEALTHCARE)

2013 - 2015

Clemson University

Clemson, SC

BACHELOR OF ARTS (ARCHITECTURE)

2008 - 2012

Clemson University

Clemson, SC

Professional Skillset

Analytical Skills

Documentation Writing

Unity

C#

Maya

Level Design

UI/UX

Unreal Engine

Systems Design

Awards

AAU Spring Show 2022

Winner Overall Best Design (Game Title: WickHopper)

Winner Game Design (Game Title:  WickHopper)

Honorable Mention Game Design (Game Title:  Inkwell)

Honorable Mention Game Mechanic (Game Title:  Nightmare Delivery)

Architecture Engineering Construction (AEC)

Beyond AEC Hackathon 2020 (February) Most Impressive Use of Technology (Team Project:  SolVR)

AEC Hackathon 2020 (January) Best Overall Project (Team Project:  Treehouse Hacker)

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